Tetris Wouldn't Succeed at This Gaming Ceremony — Another Award Type Could Fix That

Whenever a prominent awards ceremony draws close, there’s always a demand to include of new categories to recognize unsung work and fill the hearts of followers who have specialized interests.

A fellow writer made the case for a horror game category. It would be amazing. Equally deserving are strategy board titles, this being a dedicated supporter's campaign. But they will have to forgive me if I try to elbow in front because like all single-minded supporters, there's a strong justification supporting my request is the most urgent and significant. This is the request: It's essential to create a classification for brain-teasing titles.

Categorizing Game Types

Classifying creative works is not a science; opinions vary greatly, and inevitably generate discussions and end in fuzzy definitions. This explains why film award organizations avoid this approach. Yet it remains an unavoidable compromise for the industry of video games, that demonstrate such variety they barely qualify as a single art form.

For the full spectrum of achievement in video games to receive acknowledgment, while allowing diverse titles to have a chance for representation, classification by type becomes crucial.

Existing Game Classification System

Prominent interactive entertainment events offer these genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Between them, these classifications actually cover numerous genres, and you can find room for numerous titles.

This doesn't apply to puzzle games. No appropriate category exists for their placement. Examine these examples from this year’s best games, showing diverse approaches: structural challenges from a specific release, fast-paced pattern recognition of another game, engaging interpersonal challenges in another game. Which classification works between these six categories? Simply put, no category fits.

Recognition Challenges

Numerous examples exist of brilliant puzzle games released every year that have no home during gaming ceremonies, unless they happen to qualify for categories like Mobile Game, VR/AR Game, or the extremely competitive small studio competitions.

  • A renowned logic title received no recognition for anything during that awards season
  • Another creative title missed out during that ceremony
  • Popular arranging title was overlooked in 2021
  • Limited numbers of puzzle games barely qualified for small studio or handheld classifications

Value of Brain-Teasers

Commonly they're compact experiences, yet the craft of the puzzle game holds tremendous importance. Famous handheld logic titles rank among most popular titles globally maintaining this status for many years.

The legendary block-stacking game challenges popular creative games claiming status as highest-selling title ever; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging with almost every other genre.

The Solution and Justification

Puzzle games wouldn’t have that issue. You could fill five nominees engaging, different, qualified experiences every year with ease — perhaps, with difficulty, given the need to exclude numerous deserving experiences.

And to reiterate, these include experiences without proper classification at major gaming awards. Logic title developers operate at the challenging frontier game development, developing some of essential manifestations of the video game form. Just like film action specialists, they deserve recognition. Don't make them wait generations.

Christopher Bartlett
Christopher Bartlett

A tech strategist with over a decade in digital innovation, specializing in SEO and emerging technologies.